Our aims

Our activities aim to maintain mobility, engage coordination and attention, and practise balance and posture according to each person’s abilities. We use virtual reality to encourage movement, concentration and the enjoyment of taking part together.

Everyone progresses at their own pace in a relaxed, playful atmosphere, supported by other participants.

These activities complement usual care and therapies; they do not replace them.

1. Move and maintain mobility

We offer games that encourage movement according to each person’s abilities. The range of movements and difficulty can be adjusted to make taking part enjoyable.

Beat Saber: In Beat Saber, you move your arms to cut blocks to the rhythm of the music.

2. Engage coordination

The activities combine visual cues, sounds and movements. They provide an opportunity to practise coordination between what you see and the movements you make.

Beat Saber: In Beat Saber, you use the hand that matches the block’s colour and follow the direction of the arrow.

3. Engage attention

Following an instruction, spotting a target or choosing a movement calls for concentration. We adjust the pace of the game to keep the challenge accessible and motivating.

Beat Saber: The player watches the approaching blocks and chooses a movement according to their direction.

4. Practise balance and posture

Depending on the person’s abilities, some activities are played standing and involve adjusting body position. You can also play seated and adapt the settings.

Beat Saber: Together, we choose a comfortable position and suitable settings, for example by turning off obstacles that need to be dodged.

5. Take a moment for yourself

Music and play can offer a moment of relaxation and enjoyment. We aim to create a positive experience without imposing performance targets.

Beat Saber: Choosing a song you enjoy and playing at your own pace helps you make the most of the session.

6. Share the enjoyment of taking part

Sessions also offer a chance to meet others, exchange tips and encourage one another. Everyone progresses at their own pace in a relaxed, playful atmosphere.

Beat Saber: Participants share their discoveries and encourage one another when trying a new game or song.